DonkeyMC rewards players who get away from spawn, secure a fallback point and learn the market before risking valuable loot.
01
Open the guide
Use /guide for the in-game quick guide and a reminder of the server’s core rules.
02
Leave spawn
Use /rtp to reach a random survival location. It costs 50 Gold, takes two seconds and has a five-minute cooldown.
03
Set one home
Stand somewhere safe and use /sethome. You have one personal home; /home returns to it.
04
Build your first balance
You begin with 250 Gold. Gather useful items, check them with /worth, then sell safely through /sell.
05
Choose your market
Use /shop and choose the Server Market for everyday goods or the Player Market for real player listings and rare loot.
Survival warning: PvP, raiding, traps, theft and betrayal are allowed outside protected areas. Hide what matters, split valuable supplies and read the server rules before taking large risks.
Player commands.
Commands are grouped by purpose. Square brackets mean an optional value; angle brackets mean a required value. Command availability may be tuned during open beta.
01
Getting around
Exploration and your single safe return point.
/guideOpen the DonkeyMC newcomer guide.
/rtpSpend 50 Gold to teleport roughly 1,024–6,880 blocks from spawn after two seconds. Moving cancels it; cooldown is five minutes.
/sethomeSet your one personal home at your current position.
/homeReturn to your saved home when you are not combat-tagged.
/spawnReturn to the protected server spawn when you are not combat-tagged.
02
Gold and Server Market
Live prices, safe selling and account balances.
/shopChoose the Server Market or Player Market in one interface.
/shop search <text>Search the market catalog directly for an item.
/sellOpen a deposit chest. Review the quote, then Sell or Cancel.
/worth [item]Check the server value of the held or named item.
/balance [player]View your Gold or another player’s public balance.
/pay <player> <amount>Transfer Gold to another online player.
/baltop [page]View the wealth ranking.
/sellhistoryReview your recent audited Server Market sales.
03
Player Market and buy orders
Trade with players when the server is not the right buyer or seller.
/orderBrowse funded player buy orders that you can fill.
/order create <item> <amount> <unit-price>Create a buy order. The required Gold is locked safely in escrow.
/order mineManage your own orders and cancel/refund unfilled demand.
/order deliveriesCollect items delivered into your fulfilled buy orders.
04
Competition and progression
Track targets, rewards, PvP stakes and earned status.
/bounty <player> [amount]View a player’s bounty or fund it with your own Gold.
/leaderboards [wealth|kills|trades|bounties]Compare the server’s main competitive records.
/challenges [claim]View daily and weekly objectives, then claim completed rewards.
/notorietyView earned seasonal status from audited sales, verified votes and challenges.
/voteView verified vote rewards, approved links and the community Donkey Meter.
Two markets. Different jobs.
The server keeps common goods liquid. Players discover the real value of rare and end-game items. Both routes begin inside /shop.
SERVER MARKET
Fast, dynamic liquidity
Buy common items through category and search interfaces.
Sell by depositing items into the secure chest and confirming the quote.
Prices rise with sustained demand and fall with sustained supply.
Market pressure decays toward a curated baseline when trading becomes quiet.
A permanent buy/sell spread blocks instant flip loops.
PLAYER MARKET
Scarcity finds a price
Hold one stack, enter a total price and review the final confirmation before publishing.
Cancel safely before confirmation, or create funded buy orders when you want players to bring supply to you.
Rare and protected end-game items are player-market-only.
A dynamic minimum protects the economy from destructive undercutting.
Listings cost 1%, completed sales pay 5% tax and expire after 48 hours.
What moves prices?Real server purchases, real server sales and robust completed-player-sale data. Merely posting an extreme asking price does not move a server quote.View live market data
Earn Gold. Earn a name.
Gold is the in-game trading currency. It has no cash value and cannot be withdrawn. Wealth and Notoriety are separate: a large balance does not buy seasonal recognition.
01
Sell useful supply
Farm, mine and loot what the Server Market needs. Repeated dumping pushes payouts down, so adapt instead of farming one item forever.
02
Trade with players
Fill listings and buy orders, move scarce items and use public data to make better decisions than the crowd.
03
Complete challenges
Daily and weekly goals reward active play. Use /challenges for the current targets and rewards.
04
Claim bounties
Fund rival bounties or eliminate marked players. The winning kill claims the funded Gold through the audited ledger.
05
Vote on Minecraft-MP
Use the approved Minecraft-MP vote page. Only authenticated callbacks can grant rewards, and /vote never shows unverified links.
06
Build Notoriety
Audited market earnings, verified votes and claimed challenges build seasonal tiers shown in the player list.
Fight with consequences.
Semi-anarchy allows hard conflict without allowing cheats, exploits or abuse. The world is dangerous; the infrastructure and real people are protected.
COMBAT TAG20seconds after PvP damage
NO ESCAPE COMMANDS
Teleport and convenience commands such as /home, /spawn and /rtp are blocked while tagged.
NO COMBAT LOGGING
Disconnecting while combat-tagged eliminates your character. Finish the fight or create distance until the timer ends.
RAID SMART
Raiding, traps, theft and betrayal are gameplay. Cheating, duping, lag machines, harassment and server damage are not.
Rank commands.
The supporter catalog is visible for testing, but checkout is closed throughout beta. Rank permissions only work when the matching rank has been granted.
/ranksBrowse the five planned supporter ranks and their cumulative perks.
/rankView your current supporter rank.
/storeOpen the in-game shop preview. No beta checkout is available.
/glowToggle the cosmetic glow included with eligible ranks.
/spawnflyToggle eligible rank flight inside spawn only; it stops outside spawn or after damage.
Other rank utilities
The planned catalog also lists its gated utility commands, including crafting stations, timed food/healing utilities and top-rank cosmetic tools. Review the exact current package contents on the preview page; none can be purchased during beta.
Anyone can join without a whitelist. Features, commands, prices, progression and balance may change as real play exposes problems. We aim to preserve fair progress, but exploits, duplication or severe balance failures may require targeted reversals or corrections.